
I really like the way this was designed. Using 3D geometry as a starting point Kas Oosterhuis created a building from a computer built model. Usually, it's the other way around, a CAD program is used to figure out how to use industrially supplied geometric pieces to construct a building. This puts a lot of limits on the kinds of shapes that can be made.
With ONL's design, the 3D model was used to guide the construction process. No two panels are the same, but are easily made using laser controlled machinery. Nice!
I'm hoping to start a 3D rapid prototype sculpture that is a similar concept, the computer creates the object through gravity and dynamic simulation, becoming a co-creator.
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